(AFTER JAM) Update anouncment


Update is coming!

Copper Light was released incomplete; in fact, it is basically unplayable. As a demo for a jam, it's okay, but eventually, the jam will end, and my abomination will remain undone. So, I decided (when the jam ends) to update it to the "intended" edition, so that most of the original ideas can be implemented in the project.

The update will be separated into two parts. The first part will focus on making the current build playable: adding a proper menu and end UI, fixing round progression, adding a proper end to the game, and fixing multiple issues. The second "definitive" part will involve adding all the cut content, and there is quite a bit to add: new enemies, randomization, a geometry overhaul, new effects and shaders, and wave events. So, I will at least finish the first part of the project overhaul. Stay tuned, the night is still young.

Files

CopperLightDemo.rar 295 MB
25 days ago

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